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AI Insights · Timothy · April 2024

Top 5 Arcade Racing Apps on Android in Guatemala - Q1 2024

Discover the performance of the top 5 arcade racing apps on Android in Guatemala during Q1 2024, including trends in downloads, revenue, and active users.

Top 5 Arcade Racing Apps on Android in Guatemala - Q1 2024

In the first quarter of 2024, the top arcade racing apps on the Android platform in Guatemala showcased varied performance metrics. Here's a detailed look at the trends in weekly downloads, revenue, and active users for these popular apps, based on data from Sensor Tower.

Race Master 3D - Car Racing from SayGames Ltd saw fluctuating weekly revenue, peaking at $36 in both early February and late February. Weekly downloads started strong at approximately 43K in the first week of January but gradually declined to around 12K by mid-March. However, there was a notable uptick to 17K in the final week of March. The app's active users mirrored this trend, decreasing from 179K in early January to 111K in mid-March, before rising again to 120K by the end of the quarter.

Ramp Car Games: GT Car Stunts by Fun Drive Games did not generate any revenue in Q1 2024. Weekly downloads showed a consistent decline from 17K in early January to around 6.8K in mid-March, with a slight recovery to 8.2K by the end of March. Active users also saw a downward trend, starting at 45K in early January and dropping to 35K by early March, then slightly increasing to 39K in the final week.

Street Racing 3D from JoyTap Inc. had minimal revenue, with only a few dollars generated sporadically throughout the quarter. Downloads, however, showed a significant rise, starting at 4.5K in early January and peaking at 18.9K in early February. Active users followed this upward trajectory, growing from 19K in the first week of January to 55K in early February, and maintaining around 42K by the end of March.

Car Race 3D: Car Racing by Zego Studio had modest revenue, with peaks of $18 in late February and $8 in the last week of March. Weekly downloads fluctuated, starting at 10K in early January, dipping to around 7K in mid-March, and then rising again to 10.7K by the end of March. Active users showed a similar pattern, decreasing from 27K in early January to 18K in mid-March, before increasing to 22K by the end of March.

Bridge Race by Supersonic Studios LTD did not record any revenue during Q1 2024. Downloads started at 12K in early January and gradually decreased to 5.2K by late February, with a slight rebound to 8.7K in the last week of March. Active users decreased from 60K in early January to 40K in late February, before recovering to 45K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024